Wiki Categories

Browse every major Dig Clean wiki category and jump into structured Roblox game data.

Detectors

Detectors locate buried items. Higher Luck = higher chance of rare finds. Higher Range = farther signal pickup. Buy detectors first because rarity drives every other metric.

Open Detectors

Shovels

Shovels dig the items your detector finds. Power = dig meter fill speed. Walk Speed = movement bonus. Buy Shovels after Detectors so you can actually extract what you find.

Open Shovels

Spray Bottles

Spray Bottles clean items at the Workstation so their rarity, condition, and value are revealed. Higher Power cleans faster; higher Range covers a wider area. Last upgrade priority.

Open Spray Bottles

Treasure Rarities

Glow color correlates with rarity. Rarity is only revealed after a full clean at the Workstation. The seven tiers after Update 1: Common, Uncommon, Rare, Epic, Legendary, Mythic, Omega.

Open Rarities

Maps & Islands

Each island offers denser spawn tables and higher-tier gear. Travel is gated by Gold cost and unlocked through the pirate NPC at the far end of the dig area.

Open Maps

Items by Rarity

Community-reported notable finds. Exact values depend on Condition and Weight (KG). Values are anecdotal; treat as illustrative.

Open Items

Currencies

Gold is the in-game currency earned from selling and from museum tourists. Robux is the Roblox premium currency used for gamepasses. Luck boosts are temporary multipliers on detector output.

Open Currencies

Gamepasses

Gamepasses are one-time Robux purchases that grant permanent or long-term bonuses. Buy only what matches your play pattern — VIP bundles long-term perks but does NOT include 2x Luck.

Open Gamepasses